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Leave Biome Event

Triggered when a player leaves a biome

Event triggered when a player leaves a specific biome.

Campos

CampoTipoPredeterminadoDescripción
biomesList<String>emptyBiome identifiers to trigger when leaving (empty = any biome). Examples: 'minecraft:plains', 'typewriter:my_biome'
customBiomesList<Ref<CustomBiomeDefinitionEntry>>emptyCustom biomes to trigger on, picked from their definitions
ignoreMissingBooleantrueIf true, ignore missing biome identifiers instead of throwing errors
Campos comunes de TypeWriter (triggers)
CampoTipoPredeterminadoDescripción
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

Leave biomes and customBiomes empty to trigger on any biome, or list the biomes to react to. The check runs when the player crosses into another 4x4x4 block cell. The triggered entries can read the context keys BIOME_ID, BIOME_NAME, PREVIOUS_BIOME_ID, PREVIOUS_BIOME_NAME and IS_CUSTOM_BIOME.