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Btcsky Config

BTC Sky Main Configuration

Central configuration ManifestEntry containing all BTC Sky settings. Configuration organized into logical sub-sections: - defaults: Island creation defaults (chunk-based sizing) - teleportation: Teleport warmups and settings - leaderboard: Island top settings (level-based only) - optimization: Performance settings - messages: All configurable messages - sounds: Sound effects

Campos

CampoTipoPredeterminadoDescripción
commandAliasesList<String>—Main command aliases for /island command
worldPrefixStringbtcsky_World name prefix used for island worlds (e.g., btcsky_<profileId>_<dimension>)
readOnlyWorldsList<String>—Worlds where nobody may place or break anything. Shared worlds such as the Archipel des Metiers are nobody's island, and island protection lets everything through outside an island - this list is what protects them. Names are matched case-insensitively.
readOnlyWorldMessageString<gray>On ne construit rien ici : l'Archipel se <white>restaure</white>, il ne se batit pas.</gray>Message shown when someone tries to build in a read-only world. MiniMessage.PlaceholdersColores
contractsRequireWorkstationBooleantrueWhen true, contracts are reachable ONLY from the Contracts Table - the command and the island panel tab refuse to open them. The command itself stays registered on purpose: a player who types it gets told where to go instead of getting an unknown-command error. Set to false for an event server or a test session, no recompile needed.
contractsClosedMessageString<gray>Les contrats se prennent à la <white>Table des Contrats</white>, pas d'ici.</gray>Shown when contracts are refused because the player is not at a Contracts Table. MiniMessage.PlaceholdersColores
contractsBypassPermissionStringbtcsky.contracts.bypassPermission that bypasses the Contracts Table requirement.
contractsTableEnabledBooleantrueEnable the Contracts Table: right-clicking its block opens the contracts view.
contractsTableBlockMaterialCARTOGRAPHY_TABLEBlock that acts as the Contracts Table. The cartography table is the default because the game mode has no use for maps - the block exists in game and would otherwise open on nothing, which is worse than not being there at all.
playerSkyDataArtifactRef<ArtifactEntry>—The artifact used to store player data (islands/contracts)
coopFeaturesEnabledBooleantrueEnable cooperative features (Parties/Friends integration). Set to false for local testing without these plugins.
autoProvisionIslandOnProfileCreationBooleanfalseAutomatically create and enter the primary island after profile selection. Keep false when a tutorial unlocks the island later.
defaultsIslandDefaults—Default settings for new islands
IslandDefaults (16)
CampoTipoPredeterminadoDescripción
sizeInChunksInt1Default island size in chunks (1 chunk = 16 blocks radius)
maxSizeInChunksInt20Maximum island size in chunks
heightInt100Y-level where islands spawn
teamLimitInt4Default team/member limit
maxMembersInt4Default max members (alias for teamLimit)
warpsLimitInt3Default warps limit per island
possessionBorderBooleantrueEnable possession border (visual) by default
possessionBorderColorBorderColorBLUEDefault possession border colorValores:BLUEGREENREDYELLOWPINKCYANWHITEBLACK
worldBorderBooleantrueEnable world border (physical) by default
worldBorderColorBorderColorBLUEDefault world border colorValores:BLUEGREENREDYELLOWPINKCYANWHITEBLACK
cropGrowthDouble1.0Default crop growth multiplier
mobDropsDouble1.0Default mob drops multiplier
spawnerRatesDouble1.0Default spawner rates multiplier
maxDisbandsInt-1Maximum disband count per player (-1 for unlimited)
enabledFlagsList<IslandFlag>—Default island settings/flags enabled on creationValores:NATURAL_ANIMALS_SPAWNNATURAL_MONSTER_SPAWNSPAWNER_ANIMALS_SPAWNSPAWNER_MONSTER_SPAWNWATER_FLOWLAVA_FLOWCROPS_GROWTHTREE_GROWTHFIRE_SPREADEGG_LAYENDERMAN_GRIEFLEAF_DECAYANIMAL_DAMAGEMONSTER_DAMAGEBUILDBREAKINTERACTPVP
rolePermissionsMap<IslandRole, List<IslandFlag>>—Default permissions per roleValores:VISITORMEMBERMODERATORADMINLEADER
teleportationTeleportationSettings—Teleportation behavior and warmups
TeleportationSettings (8)
CampoTipoPredeterminadoDescripción
voidTeleportMembersBooleantrueSave members from void damage by teleporting them
voidTeleportVisitorsBooleantrueSave visitors from void damage by teleporting them
visitorsDamageBooleanfalseAllow visitors to take damage on islands
warpWarmupInt0Warp warmup duration in seconds (0 to disable)
homeWarmupInt0Home teleport warmup duration in seconds (0 to disable)
visitWarmupInt0Visit teleport warmup duration in seconds (0 to disable)
teleportOnJoinBooleanfalseTeleport player to their island on join
onKickActionsList<Ref<TriggerableEntry>>emptyActions to trigger when a player is kicked from an island (e.g., teleport to spawn)
leaderboardLeaderboardSettings—Island leaderboard (island top) configuration
LeaderboardSettings (3)
CampoTipoPredeterminadoDescripción
includeLeaderBooleantrueInclude island leader in member count display
roundLevelBooleantrueRound calculated level to nearest integer
blacklistDimensionsList<String>emptyList of dimension IDs to exclude from the leaderboard
optimizationOptimizationSettings—Performance optimization settings
OptimizationSettings (4)
CampoTipoPredeterminadoDescripción
disableRedstoneOfflineBooleanfalseDisable redstone when no island members are online
offlineProductionPercentDouble?25.0Percentage of modeled machine production while every island member is offline (0-100)
disableRedstoneAfkBooleanfalseDisable redstone when all island members are AFK
disableSpawningAfkBooleanfalseDisable mob spawning when all island members are AFK
confirmationsConfirmationSettings—Confirmation dialog settings
ConfirmationSettings (4)
CampoTipoPredeterminadoDescripción
banConfirmBooleantrueShow confirmation dialog before banning a player
disbandConfirmBooleantrueShow confirmation dialog before disbanding island
kickConfirmBooleantrueShow confirmation dialog before kicking a member
leaveConfirmBooleantrueShow confirmation dialog before leaving island
soundsSoundSettings—Sound effects for various actions
SoundSettings (8)
CampoTipoPredeterminadoDescripción
createSuccessSoundEMPTYSound played on successful island creation
teleportSoundEMPTYSound played on teleport
errorSoundEMPTYSound played on error
successSoundEMPTYSound played on success actions
levelUpSoundEMPTYSound played when island levels up
upgradeSoundEMPTYSound played when purchasing an upgrade
menuOpenSoundEMPTYSound played when opening menus
menuClickSoundEMPTYSound played on menu button click
messagesBtcSkyMessages—All configurable messages organized by category
BtcSkyMessages (13)
CampoTipoPredeterminadoDescripción
errorsErrorMessages—Error messages
ErrorMessages (28)
CampoTipoPredeterminadoDescripción
alreadyInIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You already have an island.Player already has an island. Placeholders: nonePlaceholdersColores
alreadyInIslandOtherString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is already a member of your island.Target player is already a member. Placeholders: nonePlaceholdersColores
bannedFromIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are banned from this island.Player is banned from island. Placeholders: nonePlaceholdersColores
islandClosedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This island is closed to visitors.Island is closed to visitors. Placeholders: nonePlaceholdersColores
chunkNotUnlockedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This chunk is not unlocked yet! Expand your island to build here.Chunk not unlocked (build/break attempt). Placeholders: nonePlaceholdersColores
notOnOwnIslandString<red><bold>Erreur</bold></red> <dark_gray>|</dark_gray> <gray>Vous devez vous trouver sur une de vos iles, dans un chunk que vous possedez.Le joueur n'est dans AUCUNE dimension de son ile. A distinguer de `chunkNotUnlocked`, qui suppose qu'on est deja chez soi : dire « ce chunk n'est pas debloque » a quelqu'un qui se trouve dans un monde etranger l'envoie chercher une extension d'ile alors que le probleme est qu'il n'est pas au bon endroit.PlaceholdersColores
nameNotAllowedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This island name is not allowed.Island name contains a forbidden word. Placeholders: nonePlaceholdersColores
buildOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot build outside of your protection range.Cannot build outside protection. Placeholders: nonePlaceholdersColores
destroyOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot destroy outside of your protection range.Cannot destroy outside protection. Placeholders: nonePlaceholdersColores
interactOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot interact outside of your protection range.Cannot interact outside protection. Placeholders: nonePlaceholdersColores
invalidIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You don't have an island.Player doesn't have an island. Placeholders: nonePlaceholdersColores
invalidIslandOtherString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>{0} doesn't have an island.Target player doesn't have an island. Placeholders: {0} = player namePlaceholdersColores
invalidAmountString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid amount {0}.Invalid amount provided. Placeholders: {0} = amountPlaceholdersColores
invalidBiomeString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid biome {0}.Invalid biome provided. Placeholders: {0} = biomePlaceholdersColores
invalidPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Cannot find a player called {0}.Player not found. Placeholders: {0} = player namePlaceholdersColores
invalidRoleString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid role {0}.Invalid role provided. Placeholders: {0} = rolePlaceholdersColores
invalidWarpString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid warp {0}.Invalid warp provided. Placeholders: {0} = warp namePlaceholdersColores
invalidWorldString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid world {0}.Invalid world provided. Placeholders: {0} = worldPlaceholdersColores
noCommandPermissionString<gray>Unknown command. Type \"/help\" for help.No permission for command. Placeholders: nonePlaceholdersColores
noMoreDisbandsString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You can't disband any more islands.Maximum disbands reached. Placeholders: nonePlaceholdersColores
noMoreWarpsString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Your island can't have any more warps.Maximum warps reached. Placeholders: nonePlaceholdersColores
notEnoughMoneyString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You don't have enough money.Not enough money. Placeholders: nonePlaceholdersColores
playerNotOnlineString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is not online!Player not online. Placeholders: nonePlaceholdersColores
reachedBlockLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>You have reached the island's limit for {0} Block.Block limit reached. Placeholders: {0} = block typePlaceholdersColores
reachedEntityLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>You have reached the island's limit for the entity {0}.Entity limit reached. Placeholders: {0} = entity typePlaceholdersColores
worldNotUnlockedString<yellow><bold>Worlds</bold></yellow> <dark_gray>|</dark_gray> <gray>The {0} world is not unlocked yet!World not unlocked. Placeholders: {0} = world namePlaceholdersColores
hitIslandMemberString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot hit your island members.Cannot hit island members. Placeholders: nonePlaceholdersColores
hitPlayerInIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot hit players inside islands.Cannot hit players on islands. Placeholders: nonePlaceholdersColores
warWarQueueMessages—War/matchmaking messages
WarQueueMessages (8)
CampoTipoPredeterminadoDescripción
joinedQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You joined the war queue as {0}.Joined the war queue. Placeholders: {0} = rolePlaceholdersColores
leftQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You left the war queue.Left the war queue. Placeholders: nonePlaceholdersColores
eligibilityLevelString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>Your island must be level {0} to join the war queue.Island level too low for the queue. Placeholders: {0} = required levelPlaceholdersColores
eligibilityCooldownString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You must wait {0} more minutes before another war.War cooldown active. Placeholders: {0} = remaining minutesPlaceholdersColores
targetNotAvailableString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>This island is no longer available for war.Target island is no longer available. Placeholders: nonePlaceholdersColores
notInQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>Join the war queue first.Must be queued before attacking. Placeholders: nonePlaceholdersColores
pillageWinString<gold><bold>War</bold></gold> <dark_gray>|</dark_gray> <gray>You pillaged {0} from the enemy bank!Pillage gained on victory. Placeholders: {0} = amountPlaceholdersColores
pillageLoseString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>The enemy pillaged {0} from your bank!Pillage lost on defeat. Placeholders: {0} = amountPlaceholdersColores
successSuccessMessages—Success messages
SuccessMessages (19)
CampoTipoPredeterminadoDescripción
createIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Created a new island at {0} in {1}ms.Island created. Placeholders: {0} = location, {1} = time in msPlaceholdersColores
disbandedIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You disbanded your island.Island disbanded. Placeholders: nonePlaceholdersColores
joinedIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You joined {0}'s island.Joined island. Placeholders: {0} = owner namePlaceholdersColores
leftIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You left your island.Left island. Placeholders: nonePlaceholdersColores
changedBiomeString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully changed biome to {0}.Biome changed. Placeholders: {0} = biome namePlaceholdersColores
changedNameString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You changed your island's name to {0}.Name changed. Placeholders: {0} = new namePlaceholdersColores
changedTeleportLocationString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated teleport location.Teleport location updated. Placeholders: nonePlaceholdersColores
deleteWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You deleted the warp {0}.Warp deleted. Placeholders: {0} = warp namePlaceholdersColores
setWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully created a new warp at {0}.Warp created. Placeholders: {0} = warp namePlaceholdersColores
teleportedSuccessString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were teleported to your island.Teleported to island. Placeholders: nonePlaceholdersColores
teleportedToWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully teleported to this island warp.Teleported to warp. Placeholders: nonePlaceholdersColores
expelledPlayerString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was expelled from the island.Player expelled. Placeholders: {0} = player namePlaceholdersColores
promotedMemberString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You promoted {0} to a {1} in his island.Member promoted. Placeholders: {0} = player name, {1} = rolePlaceholdersColores
demotedMemberString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You demoted {0} to a {1} in his island.Member demoted. Placeholders: {0} = player name, {1} = rolePlaceholdersColores
rateSuccessString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You rated this island with {0} stars!Rating submitted. Placeholders: {0} = starsPlaceholdersColores
islandWorthResultString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island worth is {0} [Level {1}]Island worth calculated. Placeholders: {0} = worth, {1} = levelPlaceholdersColores
reloadCompletedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Reload is finished!Reload completed. Placeholders: nonePlaceholdersColores
islandOpenedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully opened the island to the public.Island opened to public. Placeholders: nonePlaceholdersColores
islandClosedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully closed the island to the public.Island closed to public. Placeholders: nonePlaceholdersColores
announcementsAnnouncementMessages—Announcement messages (broadcast to island members)
AnnouncementMessages (15)
CampoTipoPredeterminadoDescripción
banAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was BANNED from the island by {1}.Player banned announcement. Placeholders: {0} = banned player, {1} = by playerPlaceholdersColores
unbanAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was UNBANNED from the island by {1}.Player unbanned announcement. Placeholders: {0} = unbanned player, {1} = by playerPlaceholdersColores
kickAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was kicked from the island by {1}.Player kicked announcement. Placeholders: {0} = kicked player, {1} = by playerPlaceholdersColores
joinAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} has joined your island.Player joined announcement. Placeholders: {0} = player namePlaceholdersColores
leaveAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} left the island.Player left announcement. Placeholders: {0} = player namePlaceholdersColores
inviteAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} invited {1} to the island.Player invited announcement. Placeholders: {0} = inviter, {1} = invitedPlaceholdersColores
disbandAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island was disbanded by {0}.Island disbanded announcement. Placeholders: {0} = player namePlaceholdersColores
coopAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} added {1} as a co-op member.Coop added announcement. Placeholders: {0} = adder, {1} = addedPlaceholdersColores
uncoopAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} removed {1} from being a co-op member.Coop removed announcement. Placeholders: {0} = remover, {1} = removedPlaceholdersColores
transferBroadcastString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>The island's leadership has been transferred to {0}.Leadership transferred announcement. Placeholders: {0} = new leaderPlaceholdersColores
depositAnnouncementString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} deposited \${1} into the island bank!Deposit announcement. Placeholders: {0} = player, {1} = amountPlaceholdersColores
withdrawAnnouncementString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} withdrawn \${1} from the island bank!Withdraw announcement. Placeholders: {0} = player, {1} = amountPlaceholdersColores
rateAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} has rated your island {1} out of 5!Rating received announcement. Placeholders: {0} = player, {1} = starsPlaceholdersColores
unlockWorldAnnouncementString<yellow><bold>Worlds</bold></yellow> <dark_gray>|</dark_gray> <gray>Your {0} world is now unlocked!World unlocked announcement. Placeholders: {0} = world namePlaceholdersColores
nameAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} changed his island name to {1}.Island renamed announcement. Placeholders: {0} = player, {1} = new namePlaceholdersColores
togglesToggleMessages—Toggle messages (fly, border, etc.)
ToggleMessages (12)
CampoTipoPredeterminadoDescripción
toggledBypassOffString<yellow><bold>Bypass</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled bypass mode <red>OFF</red>.Bypass mode disabled. Placeholders: nonePlaceholdersColores
toggledBypassOnString<yellow><bold>Bypass</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled bypass mode <green>ON</green>.Bypass mode enabled. Placeholders: nonePlaceholdersColores
toggledFlyOffString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled island fly <red>OFF</red>.Fly disabled. Placeholders: nonePlaceholdersColores
toggledFlyOnString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled island fly <green>ON</green>.Fly enabled. Placeholders: nonePlaceholdersColores
toggledSpyOffString<yellow><bold>Spy</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled spy chat <red>OFF</red>.Spy chat disabled. Placeholders: nonePlaceholdersColores
toggledSpyOnString<yellow><bold>Spy</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled spy chat <green>ON</green>.Spy chat enabled. Placeholders: nonePlaceholdersColores
toggledTeamChatOffString<yellow><bold>Chat</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling team chat <red>OFF</red>.Team chat disabled. Placeholders: nonePlaceholdersColores
toggledTeamChatOnString<yellow><bold>Chat</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling team chat <green>ON</green>.Team chat enabled. Placeholders: nonePlaceholdersColores
toggledWorldBorderOffString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling world border <red>OFF</red>.World border disabled. Placeholders: nonePlaceholdersColores
toggledWorldBorderOnString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling world border <green>ON</green>.World border enabled. Placeholders: nonePlaceholdersColores
islandFlyDisabledString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Island fly was automatically <red>disabled</red>.Island fly auto-disabled. Placeholders: nonePlaceholdersColores
islandFlyEnabledString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Island fly was automatically <green>enabled</green>.Island fly auto-enabled. Placeholders: nonePlaceholdersColores
bankBankMessages—Bank-related messages
BankMessages (7)
CampoTipoPredeterminadoDescripción
depositCustomString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Type the amount you want to deposit:Custom deposit prompt. Placeholders: nonePlaceholdersColores
withdrawCustomString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Type the amount you want to withdraw:Custom withdraw prompt. Placeholders: nonePlaceholdersColores
depositCompletedStringDeposit CompletedDeposit completed. Placeholders: nonePlaceholdersColores
withdrawCompletedStringWithdraw CompletedWithdraw completed. Placeholders: nonePlaceholdersColores
limitExceedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You have exceeded your bank limit.Bank limit exceeded. Placeholders: nonePlaceholdersColores
bankEmptyString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Island bank is empty.Bank is empty. Placeholders: nonePlaceholdersColores
bankShowString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island has \${0}.Bank balance display. Placeholders: {0} = balancePlaceholdersColores
invitesInviteMessages—Invite-related messages
InviteMessages (18)
CampoTipoPredeterminadoDescripción
gotInviteString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} invited you to his island.Received invite. Placeholders: {0} = inviter namePlaceholdersColores
gotInviteTooltipString<gray>Click the message in order to accept the invite.Invite tooltip. Placeholders: nonePlaceholdersColores
noIslandInviteString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Could not find any invites from this island.No invite found. Placeholders: nonePlaceholdersColores
inviteBannedPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is banned from the island and cannot get invited.Cannot invite banned player. Placeholders: nonePlaceholdersColores
inviteToFullIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot invite more members to your island.Island is full. Placeholders: nonePlaceholdersColores
joinedIslandAsCoopString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You are now a co-op member of {0}'s island.Joined as coop. Placeholders: {0} = owner namePlaceholdersColores
leftIslandCoopString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You are no longer a co-op member of {0}'s island.Left coop. Placeholders: {0} = owner namePlaceholdersColores
coopBannedPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is banned from the island and cannot be coop.Cannot coop banned player. Placeholders: nonePlaceholdersColores
coopLimitExceedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You reached the maximum amount of coop players the island can have.Coop limit exceeded. Placeholders: nonePlaceholdersColores
playerAlreadyCoopString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is already coop.Player already coop. Placeholders: nonePlaceholdersColores
playerNotCoopString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is not co-op.Player not coop. Placeholders: nonePlaceholdersColores
gotBannedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were BANNED from {0}'s island.You were banned. Placeholders: {0} = owner namePlaceholdersColores
gotUnbannedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were UNBANNED from {0}'s island.You were unbanned. Placeholders: {0} = owner namePlaceholdersColores
gotKickedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were kicked from your island by {0}.You were kicked. Placeholders: {0} = by playerPlaceholdersColores
gotPromotedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were promoted to a {0} in your island.You were promoted. Placeholders: {0} = rolePlaceholdersColores
gotDemotedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were demoted to a {0} in your island.You were demoted. Placeholders: {0} = rolePlaceholdersColores
gotExpelledString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were expelled from the island by {0}.You were expelled. Placeholders: {0} = by playerPlaceholdersColores
gotRevokedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} revoked your invitation to his island.Invite revoked. Placeholders: {0} = owner namePlaceholdersColores
teleportTeleportMessages—Teleportation messages
TeleportMessages (7)
CampoTipoPredeterminadoDescripción
warmupString<gray><italic>You will be teleported in {0}... Do not move!Teleport warmup. Placeholders: {0} = timePlaceholdersColores
warmupCancelString<gray><italic>You moved and so the teleportation was cancelled.Warmup cancelled. Placeholders: nonePlaceholdersColores
teleportedFailedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>It seems like this island has no safe blocks.Teleport failed (no safe blocks). Placeholders: nonePlaceholdersColores
unsafeWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray><italic>Looks like this warp is unsafe. Please try another warp.Unsafe warp. Placeholders: nonePlaceholdersColores
teleportLocationOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are not inside your island.Teleport location outside island. Placeholders: nonePlaceholdersColores
enterPvpIslandString<gray><italic>You were teleported into an island that has PVP enabled. You are immune for 10 seconds...Entered PvP island. Placeholders: nonePlaceholdersColores
teleportOnPvpEnableString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were teleported to spawn because PvP was enabled.Teleported due to PvP enabled. Placeholders: nonePlaceholdersColores
warpsWarpMessages—Warp-related messages
WarpMessages (9)
CampoTipoPredeterminadoDescripción
outsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You can only create warps on your own island.Warp creation attempted outside the player's own island worlds. Placeholders: nonePlaceholdersColores
alreadyExistString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>There is already a warp with this name.Warp already exists. Placeholders: nonePlaceholdersColores
illegalNameString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Warp names cannot be empty.Warp name empty. Placeholders: nonePlaceholdersColores
nameTooLongString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Warp names cannot be longer than 255 chars.Warp name too long. Placeholders: nonePlaceholdersColores
renameSuccessString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully renamed the warp to {0}.Warp renamed. Placeholders: {0} = new namePlaceholdersColores
locationUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the warp's location.Warp location updated. Placeholders: nonePlaceholdersColores
publicUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully opened the warp to the public.Warp made public. Placeholders: nonePlaceholdersColores
privateUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully closed the warp to the public.Warp made private. Placeholders: nonePlaceholdersColores
setWarpOutsideString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot set warps outside your island.Cannot set warp outside island. Placeholders: nonePlaceholdersColores
upgradesUpgradeMessages—Upgrade-related messages
UpgradeMessages (19)
CampoTipoPredeterminadoDescripción
purchaseSuccessString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully upgraded {0} to level {1}.Upgrade purchased successfully. Placeholders: {0} = upgrade name, {1} = new levelPlaceholdersColores
invalidUpgradeString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Unknown upgrade {0} for this dimension.Unknown upgrade for this dimension. Placeholders: {0} = upgrade idPlaceholdersColores
flyUpgradeRequiredString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You must purchase the island fly upgrade first.Fly setting toggled without owning the ISLAND_FLY upgrade. Placeholders: nonePlaceholdersColores
cooldownFormatString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You may only upgrade again in {0}.Upgrade cooldown. Placeholders: {0} = time remainingPlaceholdersColores
maximumLevelString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>The maximum level for this upgrade is {0}.Maximum level reached. Placeholders: {0} = max levelPlaceholdersColores
noUpgradePermissionString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are lacking the permission to upgrade into another level.No permission to upgrade. Placeholders: nonePlaceholdersColores
changedBlockLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the {0} Block limit.Block limit updated. Placeholders: {0} = block typePlaceholdersColores
changedEntityLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the limit of {0} entities.Entity limit updated. Placeholders: {0} = entity typePlaceholdersColores
changedIslandSizeString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the island size.Island size updated. Placeholders: nonePlaceholdersColores
changedCropGrowthString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the crop growth multiplier.Crop growth updated. Placeholders: nonePlaceholdersColores
changedMobDropsString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the mob drops multiplier.Mob drops updated. Placeholders: nonePlaceholdersColores
changedSpawnerRatesString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the spawner rates multiplier.Spawner rates updated. Placeholders: nonePlaceholdersColores
changedTeamLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the team limit.Team limit updated. Placeholders: nonePlaceholdersColores
changedWarpsLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the warps limit.Warps limit updated. Placeholders: nonePlaceholdersColores
changedCoopLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the coop players limit.Coop limit updated. Placeholders: nonePlaceholdersColores
generatorUpdatedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the generator.Generator updated. Placeholders: nonePlaceholdersColores
singleDimensionOnlyString<yellow><bold>Dimensions</bold></yellow> <dark_gray>|</dark_gray> <gray>Vous n'avez qu'une seule dimension debloquee.Only one dimension unlocked. Placeholders: nonePlaceholdersColores
dimensionChangedString<green><bold>Dimensions</bold></green> <dark_gray>|</dark_gray> <gray>Dimension changee vers <gold>{0}</gold>.Dimension changed. Placeholders: {0} = dimension namePlaceholdersColores
dimensionWorldNotLoadedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Le monde <gold>{0}</gold> n'est pas charge. Veuillez reessayer.Dimension world not loaded. Placeholders: {0} = dimension namePlaceholdersColores
adminAdminMessages—Admin command messages
AdminMessages (8)
CampoTipoPredeterminadoDescripción
helpHeaderString<yellow><bold>BTCSky</bold></yellow> <gray>Admin Commands List [{0}/{1}]:Admin help header. Placeholders: {0} = page, {1} = total pagesPlaceholdersColores
helpLineString<yellow>/{0}</yellow> <white>-</white> <gray>{1}Admin help line. Placeholders: {0} = command, {1} = descriptionPlaceholdersColores
helpFooterString<yellow><bold>BTCSky</bold></yellow> <gray>Developed by RenaudAdmin help footer. Placeholders: nonePlaceholdersColores
debugModeEnabledString<yellow><bold>Debug</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled debug mode <green>ON</green>.Debug mode enabled. Placeholders: nonePlaceholdersColores
debugModeDisabledString<yellow><bold>Debug</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled debug mode <red>OFF</red>.Debug mode disabled. Placeholders: nonePlaceholdersColores
recalcAllIslandsString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Recalculating all islands...Recalculating all islands. Placeholders: nonePlaceholdersColores
recalcAllIslandsDoneString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully finished recalculating all islands.Recalculation done. Placeholders: nonePlaceholdersColores
purgedIslandsString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} islands will be purged when server restarts.Islands purged. Placeholders: {0} = countPlaceholdersColores
infoInfoMessages—Island info display messages
InfoMessages (10)
CampoTipoPredeterminadoDescripción
ownerString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Leader: {0}Island owner info. Placeholders: {0} = owner namePlaceholdersColores
levelString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Level: {0}Island level info. Placeholders: {0} = levelPlaceholdersColores
worthString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Worth: {0}Island worth info. Placeholders: {0} = worthPlaceholdersColores
bankString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Bank: {0}Island bank info. Placeholders: {0} = balancePlaceholdersColores
creationTimeString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Creation Time: {0}Island creation time. Placeholders: {0} = datePlaceholdersColores
locationString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Home: {0}Island location. Placeholders: {0} = locationPlaceholdersColores
visitorsCountString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Visitors Count: {0}Visitors count. Placeholders: {0} = countPlaceholdersColores
rateString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Rate: {0} <gray>({1}/5) - {2} total ratings.Island rating. Placeholders: {0} = stars, {1} = average, {2} = total ratingsPlaceholdersColores
teamChatFormatString<yellow>[{0}] {1}</yellow><white>:</white> <gray>{2}Team chat format. Placeholders: {0} = island name, {1} = player, {2} = messagePlaceholdersColores
spyTeamChatFormatString<gray>[Spy] <yellow>[{0}] {1}</yellow><white>:</white> <gray>{2}Spy team chat format. Placeholders: {0} = island name, {1} = player, {2} = messagePlaceholdersColores
formatsFormatMessages—Format strings for numbers and time
FormatMessages (19)
CampoTipoPredeterminadoDescripción
quadStringQQuadrillion suffix
trillionStringTTrillion suffix
billionStringBBillion suffix
millionStringMMillion suffix
thousandsStringKThousands suffix
secondsNameStringsecondsSeconds plural
secondNameStringsecondSecond singular
minutesNameStringminutesMinutes plural
minuteNameStringminuteMinute singular
hoursNameStringhoursHours plural
hourNameStringhourHour singular
daysNameStringdaysDays plural
dayNameStringdayDay singular
yesStringYesYes placeholder value
noStringNoNo placeholder value
borderColorBlueStringBlueBlue border color name
borderColorRedStringRedRed border color name
borderColorGreenStringGreenGreen border color name
borderColorUpdatedString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully changed your personal border color to {0}.Border color updated. Placeholders: {0} = color namePlaceholdersColores
blockedIslandNamesList<String>emptyWords forbidden in island names (case-insensitive substrings, checked on rename).
combatWarCombatWarSettings—Island war matchmaking settings (eligibility and victory pillage).
CombatWarSettings (3)
CampoTipoPredeterminadoDescripción
minIslandLevelLong0Minimum island level required to join the war queue.
warCooldownMinutesInt0Cooldown in minutes between two wars for the same island (0 = none).
pillagePercentDouble0.0Percentage of the loser's bank taken by the winner on victory (0 = no pillage).
hideItemStatsBooleantrueHide item statistics (attributes, armor trims...) on every item rendered in menus.
contractsContractSettings—Contract system settings
ContractSettings (13)
CampoTipoPredeterminadoDescripción
creationCooldownSecondsInt300Cooldown in seconds between contract creations per player
creationCostDouble0.0Money charged to the creator when a contract is created (0 = free). Shown in the creation flow.
durationChoicesHoursList<Int>—Duration choices offered at contract creation, in hours (e.g. 24, 48, 72).
currencyNameStringBCCurrency label shown for a contract's money reward (e.g. 'BC' for Bornia Coin).
defaultMaxContractsInt3Default contract limit per island (can be overridden by permissions)
permissionLimitsMap<String, Int>—Permission-based contract limits. Format: permission -> max contracts
availableDurationsList<Int>—Available contract durations in hours
minRewardDouble100.0Minimum reward amount for contracts
maxRewardDouble1000000.0Maximum reward amount for contracts
requireAcceptConfirmationBooleantrueRequire confirmation before accepting a contract
maxApplicantsPerContractInt10Maximum applicants per contract before auto-close
enableApplicantReviewBooleantrueAllow contract creator to review applicants before accepting
rewardTaxPercentDouble5.0Tax percentage on contract rewards (goes to server)
researchResearchSettings—Research system settings
ResearchSettings (5)
CampoTipoPredeterminadoDescripción
commandEnabledBooleantrueEnable/Disable research command
branchesList<ResearchBranch>—List of research branches (categories)
ResearchBranch (5)
CampoTipoPredeterminadoDescripción
displayNameString—Display name shown in menusColores
descriptionList<String>empty—
iconItem—Branch icon
levelsList<ResearchLevelConfig>—Level progression curve
permissionString—Permission required to view this branch
nodesList<ResearchNodeConfig>—List of all research nodes
ResearchNodeConfig (18)
CampoTipoPredeterminadoDescripción
branchIdString——
displayNameString——
descriptionList<String>empty—
iconItem—Node icon
xInt0X coordinate in the skill tree grid
yInt0Y coordinate in the skill tree grid
parentsList<String>emptyIDs of parent nodes (to draw connections)
powerCostDouble1000.0Power required to unlock (accumulated via fragments)
requiredLevelInt0Required branch level (optional)
criteriaList<Criteria>empty—
fuelsList<ResearchFuelConfig>emptyAllowed fuel items for this node
outputItem—Output Item (Display/Claim Button)
successChanceDouble100.0Chance to unlock successfully (0.0 - 100.0)
isRepeatableBooleanfalseWhether this research can be repeated multiple times
maxRepeatsInt1Maximum number of times this node can be repeated (if repeatable)
recipesList<String>emptyRecipe keys unlocked by this node, replayed on every join (e.g. 'btc:mithril_ingot')
rewardsList<ResearchRewardConfig>emptyRewards given upon SUCCESS (with internal percentage chance)
failRewardsList<Ref<TriggerableEntry>>emptyRewards given upon FAILURE
costMultiplierDouble1.0Global research multiplier (affects all costs)
fragmentsList<ResearchFragment>—Available research fragments
ResearchFragment (4)
CampoTipoPredeterminadoDescripción
displayNameString—Display name for the fragmentColores
itemItem—Item used for the fragment
powerAmountInt10Power provided by this fragment
cookingTimeSecondsInt10Time in seconds to process this fragment
hologramsHologramSettings—Hologram system settings
HologramSettings (5)
CampoTipoPredeterminadoDescripción
maxHologramsPerIslandInt5Maximum holograms allowed per island (base)
maxLinesPerHologramInt10Maximum lines per hologram
viewDistanceDouble32.0View distance in blocks
advancedPermissionStringbtcsky.holograms.advancedPermission for advanced hologram features (colors, etc.)
allowPlaceholdersBooleantrueAllow island stats placeholders in holograms
collectionsCollectionSettings—Collection system settings (global progression)
CollectionSettings (1)
CampoTipoPredeterminadoDescripción
categoriesMap<String, CollectionCategoryConfig>emptyList of parent collection categories (e.g., Mining, Farming)
CollectionCategoryConfig (3)
CampoTipoPredeterminadoDescripción
displayNameStringCategoryDisplay name for the category
iconMaterialStringSTONEMaterial representing the category
itemsMap<String, CollectionItemConfig>emptyItems belonging to this category
permissionsPermissionSettings—Customizable permission nodes for every action
PermissionSettings (26)
CampoTipoPredeterminadoDescripción
baseUserStringbtcsky.userBase permission for user commands
baseAdminStringbtcsky.adminBase admin permission
createStringbtcsky.command.createPermission to create an island
homeStringbtcsky.command.homePermission to teleport home
teleportStringbtcsky.command.teleportPermission to visit others
warpStringbtcsky.command.warpPermission to manage warps
coopStringbtcsky.command.coopPermission to invite/accept coop
topStringbtcsky.command.topPermission to see top islands
levelStringbtcsky.command.levelPermission to calculate level
borderStringbtcsky.command.borderPermission to toggle borders
researchStringbtcsky.command.researchPermission to open research menu
contractsStringbtcsky.command.contractsPermission to open contracts menu
collectionsStringbtcsky.command.collectionsPermission to open collections menu
biomesStringbtcsky.command.biomesPermission to open biomes menu
membersStringbtcsky.command.membersPermission to open members menu
settingsStringbtcsky.command.settingsPermission to open settings menu
visitorsStringbtcsky.command.visitorsPermission to open visitors menu
blockValuesStringbtcsky.command.blockvaluesPermission to open block values menu
hologramsStringbtcsky.command.hologramsPermission to open holograms menu
combatStringbtcsky.command.combatPermission to open combat menu
expansionStringbtcsky.command.expansionPermission to open expansion menu
bansStringbtcsky.command.bansPermission to manage bans
ratingsStringbtcsky.command.ratingsPermission to submit/view ratings
seasonsStringbtcsky.command.seasonsPermission to view seasons logistics
generatorsStringbtcsky.command.generatorsPermission to view or upgrade generator details
adminBypassStringbtcsky.admin.bypassAdmin bypass permission
commandsCommandSettings—Customizable command aliases and subcommands
CommandSettings (27)
CampoTipoPredeterminadoDescripción
menuCommandToggle—Command to open the control panel menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
createCommandToggle—Command to create a new island
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
homeCommandToggle—Command to teleport to island home
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
teleportCommandToggle—Command to visit another player's island
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
warpCommandToggle—Command to manage warps
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
coopCommandToggle—Command to manage coop invites
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
topCommandToggle—Command to view top islands
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
levelCommandToggle—Command to calculate island level
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
upgradesCommandToggle—Command to open upgrades menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
borderCommandToggle—Command to toggle borders
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
researchCommandToggle—Command to open research menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
contractsCommandToggle—Command to open contracts menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
collectionsCommandToggle—Command to open collections menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
bansCommandToggle—Command to manage banned players
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
ratingsCommandToggle—Command to manage island ratings
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
seasonsCommandToggle—Command to view current seasonal events
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
generatorsCommandToggle—Command to manage or view mineral generators
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
biomesCommandToggle—Command to open biomes menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
membersCommandToggle—Command to open members menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
settingsCommandToggle—Command to open settings menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
visitorsCommandToggle—Command to open visitors menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
blockValuesCommandToggle—Command to open block values menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
hologramsCommandToggle—Command to open holograms menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
combatCommandToggle—Command to open combat/war menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
expansionCommandToggle—Command to open expansion menu
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
helpCommandToggle—Command for help
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
adminAliasesCommandToggle—Admin command alias mapping
CommandToggle (3)
CampoTipoPredeterminadoDescripción
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
dimensionTemplatesList<Ref<DimensionTemplateEntry>>emptyReferences to dimension template entries defining available dimensions

How to use it​

Create exactly one entry. The fields that matter first are dimensionTemplates (the dimensions players can have), playerSkyDataArtifact (where islands are saved), defaults (team limit, warp limit, borders, flags enabled on a new island), teleportation (warmups, void rescue, teleport on join), contracts, research, collections and combatWar. messages holds every message the extension sends, in MiniMessage.

aviso

The permissions and commands sections are not read by the current code. The research tree is read from research.branches and research.nodes of this entry. readOnlyWorlds lists worlds where nobody can build or break.