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Mythicmob NPC Show

Show a MythicMob NPC

Fields

FieldTypeDefaultDescription
npcInstanceRef<MythicMobNpcInstance>—The MythicMob NPC instance to show.
MythicMobNpcInstance (6)
FieldTypeDefaultDescription
definitionRef<MythicMobNpcDefinition>——
MythicMobNpcDefinition (11)
FieldTypeDefaultDescription
displayNameVar<String>——
soundVar<Sound>EMPTY—
mobTypeVar<String>—The MythicMob type to spawn.
showDisplayNameBooleantrueWhether to show the display name above the mob.
showDisplayNameInCinematicBooleantrueWhether to show the display name during cinematics.
showDisplayNameInNavigationBooleantrueWhether to show the display name during navigation.
nameOffsetDouble2.3Y offset for the name display above the mob.
dataList<Ref<EntityData<*>>>empty—
tickingBooleanfalseWhether to tick the NPC for movement and updates. Off (the supported setting): a model carrier without AI, driven by Typewriter. On: a living mob with AI. Keep it off when another extension's instance, such as a dungeon NPC instance, displays this NPC: each viewer then gets a mob of their own, visible to them alone, that no instance manages. Either way a server mob exists; it is only hidden from the other players.
clientSideRadiusDouble0.0Radius in which the mob can move (requires ticking=true). If 0, movement is disabled.
cancelInteractAnimationBooleanfalseWhether to cancel the interact animation when a player interacts with the NPC.
spawnLocationVar<Position>ORIGIN—With rotation
dataList<Ref<EntityData<*>>>empty—
activityRef<out EntityActivityEntry>——
groupRef<out GroupEntry>——
secondaryOffsetVector{"x":0.0,"y":0.0,"z":0.0}Offset (X, Y, Z) for the secondary focus point (automatically created with empty text)
showForAllPlayersBooleanfalseWhether to show for all players or just the triggering player.
Common TypeWriter fields (criteria, modifiers, triggers)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

Set npcInstance to the instance to show again, and showForAllPlayers to choose between the triggering player and everyone. It only reveals an NPC hidden with Hide MythicMob NPC; it does not spawn a missing one.