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Nexo on Furniture Damage Event

Triggers when a player hits a Nexo furniture

Fires when a player hits Nexo furniture without breaking it.

Fields

FieldTypeDefaultDescription
furnitureIdString—The Nexo furniture ID that triggers this event (e.g., 'my_furniture'). Leave empty for any furniture.
locationOptional<Var<Position>>—The location of the furniture being damaged (optional)
Common TypeWriter fields (triggers)
FieldTypeDefaultDescription
triggersList<Ref<TriggerableEntry>>empty—