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Fragment Group

A set of fragments to collect together

Champs

ChampTypePar défautDescription
groupIdVar<String>—Unique group identifier matching fragment_group on FragmentDefinitionEntry.
fragmentsList<Ref<FragmentDefinitionEntry>>emptyFragments belonging to this group.
requiredCountVar<Int>0How many fragments of the group are required to complete it. 0 (default) requires every fragment listed above.
onCompletedRef<TriggerableEntry>—Sequence triggered when the group is completed.
rewardLoreString—Lore revealed when the group is completed. Supports color codes.PlaceholdersCouleursMultiligne

How to use it​

List the fragments in fragments and make groupId equal to the fragmentGroup text of each of them. requiredCount sets how many are needed (0 means all, a larger number is capped). When a player's collected count reaches it, onCompleted is triggered. rewardLore is not displayed by this extension.