Holding Item Audience
Filters an audience based on if they are holding a specific item
Audience filter entry that filters based on if the player is holding a specific item.
Champs
| Champ | Type | Par défaut | Description |
|---|---|---|---|
item | Var<Item> | — | The item to check for. |
inverted | Boolean | false | — |
Champs TypeWriter communs (children)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
children | List<Ref<AudienceEntry>> | empty | — |