Has Corpse
Whether the player has a corpse waiting
字段
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
group | Ref<GroupEntry> | — | If left empty, every player has its own group. |
TypeWriter 通用字段(comment)
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
comment | String | — | Returns 1 when the player has an active corpse, 0 otherwise.多行 |