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Dungeon Stat

Player Dungeon Statistic

Fact returning one lifetime statistic of the player in a dungeon artifact, for conditions and criteria (runs_completed >= 3). The number is in the unit of the statistic: a count, a duration in milliseconds, health points rounded, a rate in parts per thousand. A record that does not exist yet, a statistic that is not stored (current_health) and an empty artifact read 0.

字段

字段类型默认值描述
groupRef<GroupEntry>—Group this fact belongs to
artifactRef<DungeonArtifactEntry>—The Dungeon Artifact whose statistics are read
statDungeonStatRUNS_COMPLETEDThe statistic to read. Durations are in milliseconds, health in points (a heart is two), the completion rate in parts per thousand.
TypeWriter 通用字段(comment)
字段类型默认值描述
commentString—Optional comment for documentation

How to use it​

Reads one lifetime statistic of the player in a Dungeon Artifact, as a number for a condition or a criterion (for example runs_completed >= 3). Set artifact, then pick the statistic in stat: the names are the keys of the table in uppercase (RUNS_COMPLETED is runs_completed).

The number is in the unit of the statistic: a count, a duration in milliseconds, health in points (a heart is two), the completion rate in parts per thousand (375 is 37.5 %). It is rounded to a whole number, never negative, and stops at 2147483647.

It reads 0 when the player has no value yet (no record, no run), when the artifact is empty or not set, and for current_health, which is never stored.