BTC Temporary Stat
Applique une statistique RPGCore pendant une durée, puis la retire
字段
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
statId | PlayerStatId | CRIT_CHANCE | Statistique à modifier可选值:STRENGTHATTACK_SPEEDHEALTHARMORARMOR_TOUGHNESSKNOCKBACK_RESISTANCEREGENERATIONHUNGER_REGENCRIT_CHANCECRIT_DAMAGELIFESTEALATTACK_KNOCKBACKSWEEPING_DAMAGE_RATIOMACE_SMASH_DAMAGEPROJECTILE_DAMAGEPROJECTILE_VELOCITYRANGED_POWERDRAW_SPEEDTRIDENT_VELOCITYTRIDENT_RIPTIDE_STRENGTHSPEAR_LUNGE_STRENGTHWIND_CHARGE_VELOCITYDAMAGE_REDUCTIONPARRY_CHANCEBLOCK_CHANCEBLOCK_POWERDODGE_CHANCEPISTOL_DAMAGEPISTOL_POWERMAGIC_DAMAGEMAGIC_POWERSPEEDSNEAKING_SPEEDWATER_MOVEMENT_SPEEDOXYGEN_BONUSWATER_MOVEMENT_EFFICIENCYJUMP_STRENGTHSTEP_HEIGHTSCALEGRAVITYSAFE_FALL_DISTANCEFALL_DAMAGE_MULTIPLIEREXPLOSION_KNOCKBACK_RESISTANCEELYTRA_SPEEDELYTRA_BOOSTGRAPPLING_POWERFISHING_STRENGTHCRITICAL_FISHING_CHANCELUCK_OF_THE_SEA_BONUSLURE_BONUSFISHING_TREASURE_BONUSFISHING_TRASH_BONUSMINING_EFFICIENCYSUBMERGED_MINING_SPEEDORE_QUANTITY_BONUSWOODCUTTING_EFFICIENCYWOOD_YIELD_BONUSSHOVEL_EFFICIENCYHOE_EFFICIENCYCROP_YIELD_BONUS |
amount | Double | 0.0 | Montant ajouté pendant la durée |
durationSeconds | Long | 600 | Durée en secondes |
TypeWriter 通用字段(criteria, modifiers, triggers)
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |