On Dungeon Start
When a dungeon run starts
Fires once for every member when a run begins, after the dungeon's own onStart triggers.
Felder
| Feld | Typ | Standard | Beschreibung |
|---|---|---|---|
dungeonInstance | Ref<DungeonInstanceEntry> | — | Only runs of this dungeon instance trigger the event. Empty = every dungeon. |
Gemeinsame TypeWriter-Felder (triggers)
| Feld | Typ | Standard | Beschreibung |
|---|---|---|---|
triggers | List<Ref<TriggerableEntry>> | empty | — |
How to use it
Fires for each member when a run starts, after the run is active and the players are inside. With dungeonInstance empty it fires for every dungeon. It is not replayed when a reload adopts the run.