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Create Explosion Action

Create explosion at player location

Champs

ChampTypePar défautDescription
powerFloat4.0—
setFireBooleanfalse—
breakBlocksBooleantrue—
Champs TypeWriter communs (criteria, modifiers, triggers)
ChampTypePar défautDescription
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—